Kotlin Android app development services - native Android apps built in Kotlin and Jetpack Compose, for the whole device landscape, not just the phone on your desk.
Intention InfoService builds native Android apps in Kotlin - declarative UI in Jetpack Compose with Material 3, the Jetpack architecture libraries, coroutines and Flow for responsive, offline-tolerant data, and the backend the app talks to. Where it helps, Kotlin Multiplatform shares the business logic with an iOS app while each platform stays native. And we engineer for the part that actually breaks Android products: the device landscape - the many models, the OEM skins, the wide range of Android versions your users are actually on. Published fixed prices, milestone billing, and you own the code, the IP and the Google Play Developer account. For startups, SMBs and enterprises worldwide.
Fixed price, paid by milestone, and we submit your app to the Play Store.
- You own the code, IP & Play account
- Published fixed pricing
- Native Android views, not a webview
Kotlin in 2026Android-native
- UI
- Jetpack Compose + Material 3
- Concurrency
- Coroutines + Flow
- Compiler
- The K2 compiler
- Shared logic
- Kotlin Multiplatform
Declarative Compose, structured coroutines, drawn by the platform's own toolkit.
Native Android apps, and the backend behind them
Kotlin is Android's language; a shipping app is native UI in Jetpack Compose plus the SDKs it integrates and the backend it talks to. A typical engagement is one of these, and we assume the native-versus-cross-platform call is already made - if it isn't, that decision lives on our mobile service page, not here.
Native Android apps in Kotlin
The mainstream native build: declarative UI in Kotlin, running natively on Android over a real backend, from a single-purpose utility to a full product with accounts, data and payments. Kotlin is Android's default language, and we write new Android work in it.
Jetpack Compose UI and Material 3
Modern declarative screens built as a function of state, with Material 3 and dynamic colour, and adaptive layouts that hold from a compact phone to a tablet or a foldable - the toolkit Google now builds Android's own UI around.
Compose in an existing XML app
Adopting Jetpack Compose screen by screen inside an existing View-based app through Android's own interop - ComposeView and AndroidView both directions - so you modernise incrementally rather than betting the product on a rewrite.
Kotlin Multiplatform, shared logic
Where you have parallel Android and iOS roadmaps, Kotlin Multiplatform shares the business logic - networking, data, validation - from one Kotlin codebase while each platform keeps its own native UI, and with Compose Multiplatform now stable on iOS, the UI can be shared too when it fits.
The backend the app talks to
Most apps are a native client over a serious backend - auth, APIs, a data model, search, sync. That backend work is what we do on the web every day, so the app and the server behind it are designed together. A Kotlin or Spring Boot server is a different job - that is our Java and Spring Boot lane.
Accessibility and the device landscape
Accessibility built to Android's APIs - Compose semantics, TalkBack, scalable fonts - and verified on device, plus the discipline of building for the many devices, OEM skins and Android versions your users are actually on, not just the newest handset in the room.
This page is the Android build. The bigger calls are elsewhere.
Kotlin is what you build a native Android app with. Two questions this page deliberately does not settle, because they belong to the services that own them:
Native, cross-platform or a web app - decided in writing - fully native earns its higher cost only when the product genuinely demands deep performance, hardware access or platform-specific features. We make that call with you on our mobile app development service, before any build begins; if you need both stores from one codebase, that is React Native or Flutter, and the iOS side of a native pair is SwiftUI on iOS.
Kotlin on the server is a different job - this page is the Android app. Kotlin is also a first-class JVM language for a Kotlin or Spring Boot backend, and that lives on our Java and Spring Boot page. Here, Kotlin means native Android; there, it means the server behind it.
Is Jetpack Compose production-ready in 2026? Yes - and the honest answer is Compose-first, not Compose-only.
This is the most-cited worry, and an honest answer starts by conceding the real part. In its early years Compose was thin in places, and teams kept a foot in the XML View system for controls it did not yet cover - that history is real, and anyone who pretends Compose arrived finished is not worth trusting on the rest. Where it stands now is a maturity signal in itself: Compose is the toolkit Google builds Android's own UI around, with Material 3 and dynamic colour; coroutines and Flow give structured concurrency; the K2 compiler is the modern Kotlin frontend; and Kotlin Multiplatform is production-ready for shared logic, with Compose Multiplatform now stable on iOS. Kotlin or Java for Android?Kotlin is Android's default, and it is what we write new work in - but Kotlin calls into Java cleanly, so an existing Java codebase is something to build on, not rip out. (Kotlin on a Spring Boot backend is a different job, and it lives on our Java and Spring Boot page - here Kotlin means native Android.) Did Compose kill the XML View system? No. Views are in maintenance mode, but they still run a huge installed base, and Compose and Views interoperate in the same app, so a real build is Compose-first with Views kept where they earn their place. Whether native is right for your product is a different question, and a few paragraphs down we answer it plainly.
Why teams pick Kotlin for native Android
It is the native default for new Android work - and going native is the wrong answer often enough that we would rather tell you than sell you.
Real Android views, not a webview
A Kotlin app draws the platform's own native views through Jetpack Compose and the Android toolkit. A user is touching real native controls with real native gestures and the system's own accessibility, so a well-built native Android app is not distinguishable from any other by the person holding the device.
A language built for correctness
Kotlin's type system separates nullable from non-null references, which removes a whole class of null-pointer crashes at compile time, and coroutines with Flow give structured concurrency instead of callback pyramids and hand-managed threads. Fewer sharp edges in the language means fewer places for a defect to hide.
Jetpack Compose, state-driven UI
UI as a function of state: you declare what a screen looks like for a given state and Compose recomposes when it changes, with Material 3 and dynamic colour. It is the modern default Google now builds Android's own UI around, and the new platform UI APIs arrive Compose-first.
Built for the device landscape
Native Android is not one phone, it is a landscape - many device models, OEM skins, and a wide range of Android versions your users are actually on. We design adaptive layouts with window size classes for phones, tablets and foldables, and treat the device diversity as the thing to engineer around, not discover after launch.
The same team builds the backend
Most apps are a native client over a serious backend. Auth, APIs, data models and integrations are work we do on the web every day, so the Android app and the server it depends on are designed together rather than negotiated across two vendors.
Share the logic when it fits
Where you run Android and iOS in parallel, Kotlin Multiplatform lets one Kotlin codebase hold the business logic while each platform keeps its native UI, and Compose Multiplatform can now share the UI too. It is a deliberate architecture choice with real trade-offs, not a build-once shortcut, and we treat it as one.
When we'd tell you not to build native Android with Kotlin
Fully native on Android is a real cost, and it earns its keep only when the product genuinely demands it - deep performance, direct hardware access, or platform-specific behaviour. Most products do not, and for them going native is the expensive answer. The plainest reason is arithmetic: native Android is Android only, so if you need iOS and Android from one codebase, cross-platform is usually the smart default, and we would rather cover both stores with React Native or one Flutter codebase for both than sell you two native builds. If you want each platform native but shared business logic underneath, Kotlin Multiplatform is a different model again - and the iOS half of a native pair is SwiftUI on the iOS side, a separate codebase and a separate specialist pool. If what you really need is an install-free, search-indexable presence, that should not be an app at all. And if you are actually asking about Kotlin on a Spring Boot backend, that is the server, not the app, and it lives on the Java page. Which of these is right is the bigger call, and we make it with you in writing during discovery on our mobile app development service, before you spend on a build you don't need.
Twelve things a native Android app turns on
Almost none of it is the first screen a user sees. This is the layer a native Android app is actually judged on - the language, the UI toolkit, the architecture, the data, the accessibility, and the device landscape it has to survive - and it is where a team that names each piece is worth more than one that assumes the framework will handle it.
Kotlin language core
Null safety in the type system, coroutines and Flow for structured concurrency, and concise data and sealed classes with exhaustive when - Android's default language, used the modern way.
Jetpack Compose UI
Declarative, state-driven screens with Material 3 and dynamic colour, the modern default for new Android UI, with new platform APIs arriving Compose-first.
Compose and View interop
Blending Compose and the legacy XML View system both directions via ComposeView and AndroidView, so adopting Compose in an existing app is incremental rather than a rewrite.
Jetpack architecture libraries
ViewModel, Navigation, Room, WorkManager, Hilt and DataStore assembled into an MVVM or MVI structure with unidirectional data flow - a real architecture, not a buzzword list.
Async and offline-tolerant data
Coroutines, Flow, Room and DataStore for apps that stay responsive, keep working when the network drops, and sync back to a backend - because Android networks are hostile by default.
Kotlin Multiplatform
Sharing business logic - and optionally the UI via Compose Multiplatform, now stable on iOS - across Android and iOS from one Kotlin codebase, while each platform stays native. A deliberate architecture choice, not a shortcut.
The backend the app talks to
Designing and building the APIs and services the Android client consumes - the backend work we genuinely ship on the web. For a Kotlin or Spring Boot server itself, we point you to our Java and Spring Boot page.
Device SDK integration
CameraX, Maps and Fused Location, Firebase Cloud Messaging for push, Play Billing for purchases and subscriptions, and ML Kit for on-device inference - wired the platform-idiomatic way.
Background and lifecycle work
WorkManager for constraint-aware background tasks, foreground services and lifecycle-aware components that keep working under modern Android's aggressive power and background limits - and each OEM's take on them.
Accessibility, built to Android's APIs
Compose semantics and content descriptions, TalkBack support, and scalable fonts, built to Android's accessibility APIs and verified on device. We claim the method and the testing, never a finished accessible state.
Adaptive layouts across the landscape
Window size classes and adaptive UI so one app holds up across phones, tablets, foldables, Wear OS, Android TV and Android Auto, and across the many OEM skins and Android versions your users actually run.
Play Store release engineering
App bundles, Play App Signing, R8 shrinking and staged rollout, submitted through review under your own Google Play Developer account - the release plumbing done properly, not left to launch week.
Our default for a native Android build: Kotlin and Jetpack Compose first, with the XML View system kept only where an app already lives there or a specific control needs it. State on a unidirectional MVVM or MVI flow. Room and DataStore for persistence, coroutines and Flow for async and offline. Adaptive layouts with window size classes so the app holds from a compact phone to a foldable, tested across the device landscape rather than the newest handset in the room. Accessibility built to Android's APIs from the first screen and verified with TalkBack. Kotlin Multiplatform only when parallel iOS and Android roadmaps make shared logic genuinely worth it, not by reflex. The Google Play account and the submission in your name. And before any of it, the honest question of whether it should be native at all, or cross-platform, which we answer with you rather than assume.
We won't pretend this page is Kotlin.
It isn't, and there is no half-truth to dress up. This site is TypeScript and React rendering to the browser's DOM; Kotlin is a JVM and Android language, drawing native views through the Android toolkit. There is no Kotlin in this site's runtime, none in its build, none in its tooling, and not one native Android view anywhere on it. The speed and accessibility scores a web page can show you do not carry to a native app, so you won't find a borrowed web number standing in as app proof here. We are a growing mobile practice and we have not shipped a native Android app. So instead of a badge, here is the honest thing this page has that a mobile brochure never does.
You don't ship to a phone. You ship to a landscape nobody controls.
Native iOS has one owner: Apple decides which devices exist. Android has no such owner of the device landscape. Your app has to run well across many device models from many makers, each with its own skin over Android - Samsung's, and others - and across a far wider range of Android versions than any iPhone lineup, on screens from a compact phone to a tablet to a foldable, and out to Wear, TV and Auto. So you do not ship to a phone. You ship to a landscape, and the landscape is not yours to control - it is the thing that actually breaks Android products, and it is why an emulator on one machine tells you almost nothing about how the app behaves in your users' hands.
Here is why that matters for a firm honest enough to tell you it has shipped no Android app yet. The question a native-Android buyer really needs answered is not "have you shipped apps" - it is "have you reckoned with the landscape", and that is a question of judgement and method, not of a portfolio. Designing adaptive layouts that hold across form factors, building offline-tolerant data because the network is hostile, planning around each OEM's take on background limits, testing across the device spread rather than the newest handset on the desk - none of that needs a shipped app to demonstrate, and all of it is the actual discipline of native Android. We build it on the current toolkit - Jetpack Compose with Material 3, coroutines and Flow, the K2 compiler, and Kotlin Multiplatform when sharing logic across platforms earns its place - and naming the landscape this precisely, then engineering for it, is how you tell a team that respects the device spread from one that tested on a single phone and hoped.
Your Play account, your code, 100%
The Google Play Developer account is registered in your name, and 100% of the code and IP transfers to you on final payment. We handle the technical submission and the store listing under your account, then hand you the repository and the keys, so nothing about publishing your app depends on us.
Standard Kotlin and Jetpack, no layer only we understand
We write idiomatic Kotlin and Jetpack Compose against Android's own libraries - ViewModel, Room, Navigation, Hilt, the View system through official interop where it is still the right tool - with no in-house wrapper only we can maintain. Any competent Android team can read it and pick it up, so you are never locked to us.
A fixed price, paid by milestone
We scope the native work - screens, data, the SDKs each feature needs, the backend it talks to - in a short discovery, under an NDA on request, and agree a fixed price before any build. Payments track delivered, approved milestones, never all upfront, and the native surprises are found in discovery rather than in your invoice.
Senior people on the native layer, directly
Intention InfoService has been a registered company since 2016, and you work directly with the senior engineers writing the Kotlin, wiring the SDKs and preparing the submission. No account-manager layer, no offshore hand-off. The native layer is where app projects actually fail, so it is not the layer we hand to someone junior.
We build for the devices you'll never hold
We design adaptive layouts with window size classes and plan for the OEM skins and Android versions your users are actually on, not just the newest handset in the room - because the device landscape is where Android products break, and testing across it is the work, not an afterthought.
We'll tell you when native is the wrong call
Fully native on Android earns its higher cost only when the product genuinely demands deep performance, hardware access or platform-specific features. When it doesn't, cross-platform is the smart default, and we will say so in discovery and point you to our mobile service page rather than sell you two native codebases you don't need.
We're honest about badges too - here are the exact ones we don't have
The Google Play Developer account is not a credential or a partner badge - it is the paid membership that lets an app reach the Play Store, which we register in your name and use to submit your app for you. There is no company-level Google Android or Kotlin certification for a firm like ours to hold or to claim it lacks: any Google Android developer credential is an individual exam a person sits, the Google Developer Experts programme recognises named individuals by referral so an agency cannot be one, and JetBrains certifies Kotlin training providers and offers individual learners a certificate - none of which is an "app agency" badge. So we make no certification claim in either direction, and "certified Android developers" as a company claim is a category invention. On security, to keep the categories straight: a SOC 2 is an attestation report, ISO 27001 is an organisational certification, and PCI DSS is validated compliance rather than a certificate we hold - we hold none of these, the same as everywhere else on this site. What we offer instead of a badge is the depth on this page, published fixed prices, and code you own outright.
We haven't shipped a native Android app. Here's the shape of what we have shipped.
A native Android app is a client over a real backend, so the fair question is whether we have built the server side of that shape. Honestly: on the web, yes. Our production work is real, custom web builds - a professional-training platform rebuild and a financial-services site, both on our work page. The training platform is a WordPress-to-Next.js rebuild: a large course catalog turned into a fast, filterable experience, per-city course landing pages, demo-class and enquiry funnels, certificate validation, and a headless-CMS editorial layer the marketing team runs itself. The financial-services site is a loan-comparison and enquiry build - structured pages for ten loan categories, a real-time EMI and affordability calculator, and apply-enquiry funnels; it is lead-generation and moves no money. Strip the web front end away and what remains is exactly what a native app also needs and what is genuinely our strength: a data model, a real backend you own, search and filtering over a catalog, enquiry funnels, an admin a non-technical team runs, and a real-time calculator built into the product rather than bolted on. That server-and-product-thinking is what travels. What does not travel is the native client itself - not one line of Kotlin, Jetpack Compose or the Android SDKs, none of the device-landscape engineering, and nothing of the Play Store submission and review pipeline - and we won't blur that line, or hand you our own website as Android proof, because none of it is a native app. See our work, labelled as web and never dressed up as an app. The Kotlin-specific proof on this page is the depth of what it knows about the Android device landscape, and code you will own outright.
The native scope comes before the screens
We decide whether it should be native at all, then scope the state, the data and the backend before a screen is polished - because on a native app those are the parts that decide whether it survives, and the device landscape is planned as QA work, not discovered after launch.
Discovery & the native scope
1-2 weeksA short, paid discovery that ends in a written scope, a fixed price and, first, an honest answer to whether this should be native at all or cross-platform. Then the native work itself: the screens, the SDKs each feature needs, the backend it talks to, the Google Play account, and which devices and Android versions you are targeting - so the native surprises are found here, not in your invoice.
State, data & the backend first
before the screensThe parts a native app lives or dies on, designed before the UI is polished: a unidirectional MVVM or MVI state model, the Room and DataStore layer, and the API, auth and data model the app depends on - the backend work we do on the web every day, so the app and the server behind it are designed together.
Build the Compose app & wire the SDKs
weeksDeclarative Jetpack Compose screens with Material 3 and adaptive layouts, the Jetpack architecture libraries, and the Android SDKs each feature needs - Play Billing, Maps, push, background work - with the XML View system brought in only where a legacy view or a specific control still calls for it. Built current, on coroutines and Flow, not a legacy pattern.
Accessibility, device QA & submission prep
throughoutAccessibility built to Android's APIs and verified with TalkBack and scaled fonts, real-device testing across the range of models, OEM skins and Android versions you target rather than one emulator, and the Play Store submission prepared inside your own Google Play Developer account - not left as a launch-week scramble.
Submit, hand over & keep current
on deliveryWe submit to the Play Store under your account with app bundles and Play App Signing, then hand over: the repository, the code and the Play account are yours. After that, keeping a native app current as Android and its libraries move is optional, ongoing care - from $100 a month, with no lock-in - because a native app is kept current, not finished.
The honest 2026 Jetpack Compose vs XML comparison
Both are Android's own, and this is fair rather than a pitch - we build with both and mix them per project. It compares the two Android UI approaches, not native against cross-platform; that bigger question belongs on our mobile service page. The short version: Compose-first for new work, XML where a legacy app or a specific view still calls for it.
| Jetpack Compose | XML View system | |
|---|---|---|
| Programming model | Declarative and state-driven - you declare what a screen looks like for a given state and the framework recomposes when it changes | Imperative - you inflate a static layout tree and mutate widgets by reference, wiring each state change by hand |
| Maturity & edge cases | The modern default, now mature for the vast majority of screens; a few deep or specialised cases may still wrap a View | A decade-plus mature, with the edge cases documented and a vast rendering track record behind it |
| When each wins | New apps, fast iteration, dynamic and state-heavy UI, design-system consistency, and shared UI via Compose Multiplatform | Large existing View codebases, already-stable screens, or a required third-party component that ships only as a View |
| Interop | Hosts Views through AndroidView when a legacy component is needed | Hosts Compose through ComposeView - they interoperate both directions, so migration is incremental, never a forced rewrite |
| Talent | Where new Android hiring, Google's samples and the new Jetpack libraries are focused | Broad, still-essential expertise for maintaining the enormous installed base of existing apps; real teams carry both |
| Our take | Compose-first for anything new, and adopt it incrementally inside an existing app | Kept where an app already lives there or a specific component demands it - in maintenance mode, but not dead |
The one thing this table can't decide for you: whether to go native at all. A native Android app also carries the device-landscape cost - many models, OEM skins and Android versions to hold up across - which is real work regardless of which UI approach drew the screen. Whether you should go native, or reach both stores from one cross-platform codebase, is answered on our mobile app development service, which weighs native against cross-platform for you.
What a native Android app costs
No quote wall. These are our two published mobile app prices - the same numbers on our pricing page, on our mobile service page and in our schema. You see them before you commit, and you pay against delivered milestones, never all upfront.
Starter App
2-4 weeks
A simple, static or single-purpose iOS + Android app
- Cross-platform (React Native or Flutter)
- Up to a few screens, static or light content
- App Store & Play submission
- Info / content, no complex backend
Mobile App Build
8-14 weeks
SMBs and teams needing a full iOS + Android app
- Cross-platform (React Native / Flutter)
- App Store & Play submission
- Backend & APIs
- Real-device QA
How native Android maps to these tiers - and what they are not
A fair heads-up: these are our two published mobile prices, and their bullets name cross-platform, React Native and Flutter, because cross-platform is the more common and lower-cost route - we'd rather show you that than hide it. Native Android in Kotlin is the pricier path, not the cheaper one: a real, product-grade native build - screens, data, the Android SDKs it integrates, a backend, real-device QA across the landscape and Play Store submission - sits at or above the Mobile App Build from $15,000, because a fully native app is more work than a shared cross-platform codebase, not less. The Starter App from $500 is a genuinely simple, single-purpose app - a few screens, static or light content, no complex backend - and it is emphatically nota native Kotlin app; please don't read it as one. Play Store submission is included, and the Google Play Developer account is registered in your name. The honest way to a real number is a short discovery: tell us the app and your budget and we'll scope one fixed price, in writing, before any build begins.
See full package details on pricing and our mobile app development service.
Kotlin Android app development, answered
Have you shipped a native Android app before?
No native Android app, and we will not dress that up. We are a growing mobile practice with no Play Store presence, no app screenshots, no store ratings and no download counts, and you should weigh that. What we have shipped is real, on the web: a custom, full-stack online store on its own back end - a searchable, filterable catalog, a checkout that hands payment to a processor, accounts and an admin a non-technical team runs - and a corporate site. A native Android app is a client over exactly that kind of backend, so the server-and-product engineering transfers even though the native client, the language and the platform do not. If a native Android portfolio is your deciding criterion, there are firms who have one, and we would rather you knew that now.
Is Jetpack Compose production-ready in 2026?
Yes, and we default to it for new Android UI. In its early years Compose was thin in places and teams kept a foot in the XML View system, and anyone who pretends it arrived finished is not worth trusting on the rest. Where it stands now is a maturity signal in itself: it is the toolkit Google builds Android's own UI around, with Material 3 and dynamic colour, and new platform APIs land Compose-first. The honest build is Compose-first, with the View system kept where a legacy codebase or a specific control still needs it - and because Compose and Views interoperate in the same app, that is a pragmatic choice, not a fork in the road.
Kotlin or Java for Android?
Kotlin is Android's default language, and it is what we write new Android work in - null safety, coroutines and Flow, concise data and sealed classes. Java still runs, and Kotlin calls into it cleanly, so an existing Java codebase is something to build on, not something to rip out. And to be clear about lanes: Kotlin on the server, on a Spring Boot backend, is a different job that lives on our Java and Spring Boot page. Here, Kotlin means native Android.
Will it work across Samsung, Xiaomi and older Android versions?
That is exactly the Android reality we build for, rather than around. Native Android is not one phone - it is many device models from many makers, each with its own skin over Android, across a wide range of Android versions your users are actually on. We design adaptive layouts with window size classes so one app holds up from a compact phone to a tablet or a foldable, we plan around each maker's take on background and battery limits, and we test across a representative range of real devices rather than a single emulator. The device landscape is where Android products break, so we treat handling it as the work, not an afterthought.
Can you share code with our iOS app?
Yes, through Kotlin Multiplatform, and it is worth being precise about what that shares. Kotlin Multiplatform lets one Kotlin codebase hold the business logic - networking, data models, validation - across Android and iOS, while each platform keeps its own native UI, and with Compose Multiplatform now stable on iOS, the UI can be shared too when it fits. That is a different cross-platform model from React Native and Flutter, which share the UI across a single runtime. It earns its keep when you run parallel Android and iOS roadmaps and want one source of truth for the logic - it is a deliberate architecture choice with real trade-offs, not a build-once shortcut.
Do we need a backend, or is a native Android app enough on its own?
Most apps need one, and it is our strongest area. Kotlin and Jetpack Compose build the native client; a real product also needs authentication, an API, a data model, search, and state that syncs - the backend the app talks to. That backend work is what we build on the web every day, so the Android app and the server behind it are designed together rather than negotiated across two vendors. If your product is a thin client over a serious backend, that underneath layer is where a lot of the real engineering lives, and it is genuine, shipped competence for us rather than a claim.
Native Android, cross-platform or Kotlin Multiplatform for my case?
That is the native-versus-cross-platform decision, and it is bigger than a framework choice, so we make it with you in writing on our mobile app development service rather than settle it on this page. The short version: fully native Android with Kotlin earns its higher cost when the product genuinely demands deep performance, hardware access or platform-specific behaviour. If you need iOS and Android from one codebase, cross-platform - React Native or Flutter - is usually the smart default. Kotlin Multiplatform is a middle model: share the logic across platforms while each stays native. We recommend the fit, not the tool we feel like selling.
Who owns the code and the Play Store account?
You do, both. The Google Play Developer account is registered in your name, and 100% of the code and IP transfers to you on final payment. We write standard, idiomatic Kotlin and Jetpack against Android's own libraries - no in-house wrapper only we understand - and we handle the technical submission and the store listing under your account, then hand over the repository and the account, so you can publish, update and hire freely with no licence back to us. A vendor who keeps your store account or your code in their name is a vendor you cannot leave, and that is not us.
Are you Google certified, or a Google partner?
No, and it is worth being precise about what those words mean. The Google Play Developer account is a paid publishing membership, not a credential or a partner badge - we register it in your name and use it to submit your app. There is no company-level Google Android or Kotlin certification to hold: any Google Android developer credential is an individual exam a person sits, the Google Developer Experts programme recognises named individuals by referral so an agency cannot be one, and JetBrains certifies Kotlin training providers and offers individual learners a certificate - none of which is an 'app agency' badge. So 'Google-certified Android developers' as a company claim is a category invention, and Google runs no general 'certified Android app-development agency' partnership to hold.
Will you submit the app to the Play Store for us?
Yes, as part of the build, under your account. We prepare the app bundle, handle Play App Signing, and submit through review inside your own Google Play Developer account, so the store listing and the app are yours from day one. We build to Play's current requirements, which we confirm at kickoff, and we won't promise you a date the review process can't keep or quote you rules that change - we plan the launch around the requirements as they actually are.
How do you handle accessibility?
As build work, claimed as a method rather than a finished state. Jetpack Compose carries semantics and content descriptions, and Android provides TalkBack, scalable fonts and touch-target sizing - and we build to those accessibility APIs and verify behaviour on device. What we will not do is call an app 'accessible' as a property and hope; accessibility is work, we treat it as work from the first screen, and we tell you plainly what we build toward and where the responsibility for the finished result sits.
Can you adopt Jetpack Compose in our existing XML app?
Yes, incrementally, which is the safe way to do it. Android's own interop lets Compose and the XML View system live in the same app - a Compose screen hosts inside a View hierarchy through ComposeView, and Views come into Compose through AndroidView - so you modernise screen by screen rather than betting the product on a rewrite. We would look at your codebase first, tell you honestly where Compose adds value and where the View system should stay, and stage the migration so the app keeps shipping the whole time.
What does a native Android app cost?
We publish our two mobile prices and refuse to invent a third. A genuinely simple, single-purpose app starts at a Starter App from $500, and a real, product-grade build - screens, data, the Android SDKs it integrates, a backend, real-device QA and Play Store submission - is the Mobile App Build from $15,000. Native Android in Kotlin is the pricier path, not the cheaper one, and it sits at or above that build tier because a fully native app is more work than a shared cross-platform codebase. The honest way to a real number is a short, paid discovery that ends in a written scope and a fixed price before any build, credited toward it.
How do you keep the app current after launch?
As planned, ongoing work, because a native app is kept current, not finished. Android and its libraries move, new devices and OS versions arrive, and an app that isn't maintained falls behind them. Optional care plans start from $100 a month and cover monitoring, crash triage, OS-version updates and store compliance, with no lock-in. We plan the upkeep as real work from the start rather than treat 'done' as a warranty, and because you own the code and the account, you are free to have your own team or another firm carry it forward instead.
Ready to build your native Android app?
Get a fixed-price quote for a native Kotlin app on Android - plus a straight answer on whether fully native is the right call for your product, or whether cross-platform or Kotlin Multiplatform would serve you better. No quote wall, and you own the code, the IP and the Google Play Developer account.

